The music and sound design of Bulletstorm. From recording zippers to a world-class studio. It was a nice and quiet day when I hooked up with some of the best sound designers and game music composers in Poland. Why was I having this digital meeting on Skype, you may ask? Because they all worked a […]
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The year is coming to an end. Soon, we’ll be home after 12 months of battling game code. Our victory in battle doesn’t mean the war has ended, but we deserve this moment’s rest. All three studios – in Warsaw, Rzeszów and Newcastle, met with their respective team members for our Christmas party, to eat, […]