Senior Concept Artist

People Can Fly is looking for a passionate Senior Concept Artist. You will be responsible for creating cool environments, characters, weapons and vehicles for our games and ensuring a consistent art style is maintained across the game. You need to have a creative mind, the ability to create scenes with a memorable “wow” factor, but with grounding details to make it believable and personal.



Strong understanding of color theory and how color affects mood & focal points

Strong portfolio showcasing your concept art skills

Solid traditional drawing skills and visual knowledge of human anatomy

Good mechanical design skills

Ability to show visual storytelling within an environment design

Traditional art skills along with core graphic design competencies (composition and layout, typography, color and light)

Strong Photoshop skills

Ability to work with several development teams, while maintaining consistency of design

Vector art creation (Flash, Illustrator) is a plus

3D software knowledge (Maya/Max/SketchUp) is a plus





Level Designer

People Can Fly is looking for a Level Designer. This person will be responsible for blocking out and building levels, and be ready to heavily iterate on them (playtest and provide/implement feedback).  You will cooperate with the visual/meshing department to make sure the levels are up to the highest visual quality while retaining the gameplay and fun as well as with the design and code teams on making maps as fun as they can be, and integrating any and all new features into the levels built. You will have a full level ownership – from the paper design, through the whitebox phase, scripting, iteration, debugging, optimization – until it ships.



Experience in level design – both practice and theory (chokepoints, routes, lines of sight, engagement distances)

3+ Years of professional level design experience

At least one successful shipped game on PC or console

Ability to work well within a team, good communication skills

Self-motivation and ability to prioritize and deliver best quality work on deadlines

Ability to process, understand and implement feedback

High work ethic and self motivated

Passion for Games


Preference to applicants with

UE4 knowledge

Passion for first person/third person shooters