Gameplay Programmer
People Can Fly is looking for a Gameplay Programmer, someone able to rapidly prototype a new gameplay feature, as well as bring it to high level of polish. Gameplay programmer will be working closely with artists and designers, while also having a lot of creative freedom; therefore we expect this person to understand exactly what makes the game fun and what does not.
Qualifications
Strong C++ knowledge and math skills
Minimum 3 years of software engineering experience
Minimum 2 years of game industry experience
Game designer’s creativity
Keen analytical mind
Ability to write solid, reliable, efficient code
High work ethic
Passion for games
Preference to applicants with
Unreal Engine 4 knowledge
Shipped title experience
Experience working on a mod/title on the Unreal Engine
Performance optimization skills
BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
Language
English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)