Experience visceral VR combat in the brutal and explosive world of Bulletstorm VR starting today on PlayStation®VR2, Meta Quest Platform, and PC
Warsaw, Poland, (January 18, 2024) – People Can Fly and Incuvo S.A. today have released Bulletstorm VR, a reimagining of the dynamically brutal sci-fi first-person shooter Bulletstorm (originally released in 2011) built from the ground up for the Virtual Reality platforms Meta Quest 3, Meta Quest 2, Meta Quest Pro, PlayStation®VR 2, and PC via Steam®.
To commemorate the launch, fans can check out the brand-new trailer on the Bulletstorm VR YouTube channel at the following link: https://www.youtube.com/watch?v=RVjlX41ssdE
“Bulletstorm set itself apart from other shooters on its initial release in 2011, and for those who hadn’t had a chance to experience its kickass kinetic gameplay, they are in for a treat,” said People Can Fly CEO Sebastian Wojciechowski. “We’re thrilled to bring its bombastic and blood-soaked gameplay to virtual reality for a familiar yet unique experience.”
Bulletstorm VR puts players into the battle-hardened boots of Grayson Hunt, an elite badass mercenary stranded in the hostile world of Stygia inhabited by crazy raiders to colossal sky-scraper-sized beasts. Grayson must use an extensive sci-fi arsenal to unleash over-the-top creative carnage with fast-paced gunplay and devastating melee combos to survive Stygia and confront the ex-commander who betrayed him. Players can maximize carnage combos for better rewards, such as unlocking new weapons, charging shots, and ammo capacity.
Bulletstorm VR enhances the explosive and creative action by introducing exclusive content not seen in the original game. Bulletstorm VR features dual-wielding, allowing the player to use two unique guns simultaneously, one in each hand, for a double dose of VR damage dealing. Players can also slice and dice through two brand new campaign levels as Trishka Novak, a newly playable badass babe on the hunt to send her father’s killer back to hell. In these levels, Trishka dual wields a new Energy Blade weapon to slash, slice, dash, and dismember enemies.
“Our team has been huge fans of Bulletstorm for as long as we can remember and always felt the game would shine in VR – we are both honored and excited to bring this iconic game to the modern era,” said Radomir Kucharski, Vice President of Production for Incuvo. “We hope everyone enjoys an explosive and chaotic experience that surpasses our memories and dreams.”
About People Can Fly (PCF Group S.A.)
People Can Fly was founded in 2002 and is one of the pioneers in the market for shooter games in Europe and one of the top three most experienced Polish game developers from the AAA segment. People Can Fly has developed such games as Painkiller (2004), Bulletstorm (2011), Gears of War: Judgment (2013), and Outriders (2021). More information on People Can Fly (PCF Group S.A.) can be found at https://peoplecanfly.com/
About Incuvo S.A.
Incuvo S.A., founded in 2012, is a VR game studio based in Katowice, Poland. Incuvo has established its position by creating such titles as Layers of Fear VR, Blair Witch VR, and Green Hell VR. More information on Incuvo can be found at https://incuvo.com/