Senior Asset Artist

People Can Fly is looking for an Senior Asset Artist. This person will be responsible for constructing aesthetically groundbreaking environments that match engrossing and rich gameplay experiences.

 

Qualifications

Experience in all aspects model creation workflow (Model and texture realistic, modular, hard-surface and organic set pieces and props for a diverse set of environments with use of all new techniques)

Experience with industry-standard software packages for 3D modeling, highpoly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents)

Ability to think outside the box to come up with more efficient techniques

High work ethic and self-motivated

Passion for Games

 

Preference to applicants with

Experience creating photorealistic set pieces, props, textures, and materials on next gen console platforms.

Ability to show examples of top notch props and textures made for next gen console games.

Skilled at balancing art quality and performance in the game engine

Experience working with Unreal Engine is a plus

Shader programming experience is a plus

Shipped-title experience

 

Language

English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)