Engine Programmer
People Can Fly is looking for an Engine Programmer. This person will be working on a AAA shooter and a new IP across multiple platforms. We’re looking for experienced engine programmers who help enhance and maintain PCF Framework (built on Unreal Engine 4), as well as optimize the game for multiple platforms.
Qualifications
Strong C++ knowledge
Minimum 3 years of software engineering experience
Excellent math and/or physics skills
Passion for writing solid, reliable, efficient code and highly scalable systems
Experience with multiple core systems, such as graphics, tools, audio, networking, memory handling, scripting, etc.
Strong work ethic and self-motivated
Demonstrated interest in games
Preference to applicants with
Unreal Engine 3/4 knowledge
Excellent communication skills
Experience working with multithreaded systems
Performance and memory optimization skills
Console experience, especially next-generation systems
BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
Shipped-title experience
Language
English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)