Level (Environment) Artist

People Can Fly is looking for a Level (Environment) Artist. This person will be responsible for constructing aesthetically groundbreaking environments that match engrossing and rich gameplay experiences.

 

Qualifications

Experience in all aspects of the environment creation workflow (asset modeling and texturing, architectural and environment design, world layout, set dressing, optimization, and everything in between.)

Experience creating high quality creative/visual aesthetics as well as technical knowledge

Experience with industry-standard software packages for 3D modeling, highpoly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents)

High work ethic and self motivated

Passion for Games

Ability to think outside the box to come up with more efficient techniques

 

Preference to applicants with

Experience working with Unreal Engine is a plus

Shader programming experience is a plus

Shipped-title experience

 

Language

English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)