Gameplay Programmer

People Can Fly is looking for a Gameplay Programmer, someone able to rapidly prototype a new gameplay feature, as well as bring it to high level of polish. Gameplay programmer will be working closely with artists and designers, while also having a lot of creative freedom; therefore we expect this person to understand exactly what makes the game fun and what does not.

 

Qualifications

Strong C++ knowledge and math skills

Minimum 3 years of software engineering experience

Minimum 2 years of game industry experience

Game designer’s creativity

Keen analytical mind

Ability to write solid, reliable, efficient code

High work ethic

Passion for games

 

Preference to applicants with

Unreal Engine 4 knowledge

Shipped title experience

Experience working on a mod/title on the Unreal Engine

Performance optimization skills

BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)

 

Language

English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)