Technical Designer
People Can Fly is looking for a Technical Designer. This person will be responsible for creating player’s interaction with the world and enemies. It will be your responsibility to iterate on mechanics you introduce into the game and cooperate with animation, sound, GFX and programming departments to make sure those mechanics are fun and engaging while representing highest visual and audio quality. You will have a full ownership of a produced feature – from the concept and paper design, through the prototyping phase, scripting, iteration, debugging, optimization – until the game is shipped.
Qualifications
Experience in game design – both practice and theory (paper design and implementation
Experience with visual scripting systems or other experience with programming and scripting languages
3+ Years of professional game design/scripting experience
At least one successful shipped game on PC or console
Ability to work well within a team, good communication skills
Ability to prioritize and deliver best quality work under tight schedule
Ability to process, understand and implement feedback
High work ethic and self motivated
Passion for Games
Preference to applicants with
UE4 knowledge
Passion for first person/third person shooters
Language
English