Technical Designer

People Can Fly is looking for a Technical Designer. This person will be responsible for creating player’s interaction with the world and enemies. It will be your responsibility to iterate on mechanics you introduce into the game and cooperate with animation, sound, GFX and programming departments to make sure those mechanics are fun and engaging while representing highest visual and audio quality. You will have a full ownership of a produced feature – from the concept and paper design, through the prototyping phase, scripting, iteration, debugging, optimization – until the game is shipped.

 

Qualifications

Experience in game design – both practice and theory (paper design and implementation

Experience with visual scripting systems or other experience with programming and scripting languages

3+ Years of professional game design/scripting experience

At least one successful shipped game on PC or console

Ability to work well within a team, good communication skills

Ability to prioritize and deliver best quality work under tight schedule

Ability to process, understand and implement feedback

High work ethic and self motivated

Passion for Games

 

Preference to applicants with

UE4 knowledge

Passion for first person/third person shooters

 

Language

English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)